Expedition to the Ruins of Greyhawk is a Dungeons & Dragons super-adventure, designed for characters of level 8-13, that revisits Castle Greyhawk and the classic dungeon beneath. This adventure is usable as a mini-campaign on its own, a story arc in a Dungeon Master's regular campaign, or as a series of small side adventures with a big payoff. Like other adventures in the " Expedition to the Ruins of Greyhawk is a Dungeons & Dragons super-adventure, designed for characters of level 8-13, that revisits Castle Greyhawk and the classic dungeon beneath. This adventure is usable as a mini-campaign on its own, a story arc in a Dungeon Master's regular campaign, or as a series of small side adventures with a big payoff. Like other adventures in the "Expedition" series, this product takes a classic Dungeons & Dragons location, updates it for D&D v.3.5, and incorporates many new twists and surprises. This adventure also includes useful source material for players and a combat encounter format designed to make the DM's job easier.
Expedition to the Ruins of Greyhawk
Expedition to the Ruins of Greyhawk is a Dungeons & Dragons super-adventure, designed for characters of level 8-13, that revisits Castle Greyhawk and the classic dungeon beneath. This adventure is usable as a mini-campaign on its own, a story arc in a Dungeon Master's regular campaign, or as a series of small side adventures with a big payoff. Like other adventures in the " Expedition to the Ruins of Greyhawk is a Dungeons & Dragons super-adventure, designed for characters of level 8-13, that revisits Castle Greyhawk and the classic dungeon beneath. This adventure is usable as a mini-campaign on its own, a story arc in a Dungeon Master's regular campaign, or as a series of small side adventures with a big payoff. Like other adventures in the "Expedition" series, this product takes a classic Dungeons & Dragons location, updates it for D&D v.3.5, and incorporates many new twists and surprises. This adventure also includes useful source material for players and a combat encounter format designed to make the DM's job easier.
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Darin –
Always a fan of Greyhawk, I had to add this to my collection. While interesting it wasn't the most interesting and didn't add much background to the history of Castle Greyhawk, Zagig/Zagyg, Lord Robilar, or Mordenkainen. I'm also not a fan of the "Expedition to ..." format, where the encounters are listed at the end of the chapters. Give me a traditional module set-up, it's much easier to read and run without question. Always a fan of Greyhawk, I had to add this to my collection. While interesting it wasn't the most interesting and didn't add much background to the history of Castle Greyhawk, Zagig/Zagyg, Lord Robilar, or Mordenkainen. I'm also not a fan of the "Expedition to ..." format, where the encounters are listed at the end of the chapters. Give me a traditional module set-up, it's much easier to read and run without question.
Dennis P. Mashburn –
Grexxor –
Josh Martin –
Eric –
Frank –
Jonathan –
Fred –
Peat –
Björn Boots –
Billy Nye –
Steel_wind –
Trey Hollen –
Steve Deis –
Mouse –
Arctic –
S. Zimmer –
Wind –
Rob –
Regen Ton –
Chris –
Will Mistretta –
Eric –
Dale Donovan –
Mark –
Hollie –
Rachel –
Tim –
Ted –
Rallia –
Jason Payne –
Ravyn Shadowdrake –
Dave Edens –
Sunjay –
Keith –
Ken –
Adam –
John –
Hugh Melrose –
Craig –
Davidmcbride –
Michael Ohm –
Brice Trusheim –
Kurt Cason –