Hot Best Seller

How Comics Work

Availability: Ready to download

In Eisner Award–nominated How Comics Work, Dave Gibbons offers a class in creating comic books. Learn scriptwriting, page layouts, lettering, and more from the incredible artist behind Watchmen! This “How It's Done” series reveals insider hints, tips, and tricks from one of the world’s greatest comic creators, all in his own words. The artist behind juggernauts like Watchm In Eisner Award–nominated How Comics Work, Dave Gibbons offers a class in creating comic books. Learn scriptwriting, page layouts, lettering, and more from the incredible artist behind Watchmen! This “How It's Done” series reveals insider hints, tips, and tricks from one of the world’s greatest comic creators, all in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, with scans of original artwork and rarely seen workings to illustrate his personal creative processes.  How Comics Work covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own “hand-lettered” font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3-D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital grey tones. You’ll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online.   How Comics Work is everything you need to know to get started creating great comic books.


Compare

In Eisner Award–nominated How Comics Work, Dave Gibbons offers a class in creating comic books. Learn scriptwriting, page layouts, lettering, and more from the incredible artist behind Watchmen! This “How It's Done” series reveals insider hints, tips, and tricks from one of the world’s greatest comic creators, all in his own words. The artist behind juggernauts like Watchm In Eisner Award–nominated How Comics Work, Dave Gibbons offers a class in creating comic books. Learn scriptwriting, page layouts, lettering, and more from the incredible artist behind Watchmen! This “How It's Done” series reveals insider hints, tips, and tricks from one of the world’s greatest comic creators, all in his own words. The artist behind juggernauts like Watchmen and The Green Lantern, Dave Gibbons is here to teach you scriptwriting, page layouts, lettering, cover designs, and more, with scans of original artwork and rarely seen workings to illustrate his personal creative processes.  How Comics Work covers both Gibbons' hand-drawn and digital design techniques in depth. An early adopter of computer design in comic creation, all his lettering is digital, and he even has his own “hand-lettered” font. This is your chance to gain insight to Gibbons' digital work, from his computer coloring and 3-D modelling with Angus McKie on Give Me Liberty, to his work on The Originals using digital grey tones. You’ll learn how he layers text for editing, creates effects such as flares and neon glows, and prepares artwork for print and online.   How Comics Work is everything you need to know to get started creating great comic books.

30 review for How Comics Work

  1. 4 out of 5

    Kirsty ❤️

    I had an idea for a comic so picked this book as I've never attempted such a thing before. It's full of advice and support, lots of examples on how to get going and highly recommended.

  2. 5 out of 5

    Tessy Ijachi

    arc given to me by the publisher via netgalley in exchange for an honest review ”Every journey starts with a single step and every comic starts with a single idea.” This is such an informative and educational book on comic writing and publishing processes so if you ever want to write a comic then I advise you read this book. Equipped with instructions and advice on how to plot, build your world, how to pace your comic and even instructs down to colouring and designing. Am not planning to writ arc given to me by the publisher via netgalley in exchange for an honest review ”Every journey starts with a single step and every comic starts with a single idea.” This is such an informative and educational book on comic writing and publishing processes so if you ever want to write a comic then I advise you read this book. Equipped with instructions and advice on how to plot, build your world, how to pace your comic and even instructs down to colouring and designing. Am not planning to write a comic anytime soon cause unfortunately, I don't have the knack for it and am a terrible artist too but I highly recommend this book to people hoping to write their own comic.

  3. 4 out of 5

    Jim

    I love to create. And I love books that make me want to create. I was worried this might be a re-tread of other books, like Understanding Comics. But this book stands by itself. It’s a study of the creative process in comics from the point of view of one comic creator. but it has enough info to be of interest to any comic fan or would-be creator. Of course, the writing portion interested me the most, but it was good to get an overview of the whole process. A lot of things were completely new to I love to create. And I love books that make me want to create. I was worried this might be a re-tread of other books, like Understanding Comics. But this book stands by itself. It’s a study of the creative process in comics from the point of view of one comic creator. but it has enough info to be of interest to any comic fan or would-be creator. Of course, the writing portion interested me the most, but it was good to get an overview of the whole process. A lot of things were completely new to me, though I’ve been reading comics all my life. From character structure, lighting, designing pages and panels, color theory, and all the different types of lettering - there’s a lot more that goes into this than I realize - even though I’ve thought about it a lot. Plus a few pages of exercises at the back can make you put some of this into practice if you’re looking to be a comics creator. The cool thing about this, I think, is that it can make a comic reader’s experience that much richer. And give us an appreciation for the work put into a comic. I think I’ll probably buy this book - a good add to any comic artist’s - and fan’s - shelf. Thanks to NetGalley and Wellfleet Press for a copy in return for an honest review.

  4. 5 out of 5

    Blaine McGaffigan

    A very high level explanation of the medium by master Dave Gibbons. This book was written by having Gibbons talk about each process of the comics baking process, and an assistant writer putting it down on the page. It reads strange, and while Gibbons gets into some interesting stuff, it is never explored with the depth you hope for. The process on his outlining and scripting style was very interesting. And the visual material in the book is very well put together. But man what an ugly cover! There A very high level explanation of the medium by master Dave Gibbons. This book was written by having Gibbons talk about each process of the comics baking process, and an assistant writer putting it down on the page. It reads strange, and while Gibbons gets into some interesting stuff, it is never explored with the depth you hope for. The process on his outlining and scripting style was very interesting. And the visual material in the book is very well put together. But man what an ugly cover! There are so few books on making comics, that this is definitely worth your time.

  5. 5 out of 5

    J.D. DeHart

    This was an interesting read and what I enjoyed most is the way a multitude of examples were used, complete with illustrations and diagrams for each topic, How Comics Work is an entertaining read for pleasure, but I could also see it as a useful text for a course on comics and graphic novels. A book that would likely appeal to many readers of the comic book/graphic novel medium.

  6. 5 out of 5

    Tim Pilcher

    This is a bloody marvellous book, if I say so myself! ;-)

  7. 5 out of 5

    Lawrence Carrington

    This book is a work of art in and of itself. It provides simple yet deep insights into the process of creating, designing, writing, drawing, colouring, lettering and setting of comic books and graphic novels. Dave Gibbons needs no introduction: he's written and/or illustrated masterpieces like Watchmen, Batman Versus Predator: The Collected Edition (Batman Beyond, Superman/Batman: World's Finest and others. Each chapter is devoted to a stage in the comic book development process, like Scriptwritin This book is a work of art in and of itself. It provides simple yet deep insights into the process of creating, designing, writing, drawing, colouring, lettering and setting of comic books and graphic novels. Dave Gibbons needs no introduction: he's written and/or illustrated masterpieces like Watchmen, Batman Versus Predator: The Collected Edition (Batman Beyond, Superman/Batman: World's Finest and others. Each chapter is devoted to a stage in the comic book development process, like Scriptwriting. It starts with "early influences" on Dave's style and method, before going into detail, keeping it interesting at all times, with explanations of how it has changed over time and the computer's impact on the process. It ends with a focus on a specialist in that stage who is particularly admired by Dave. Reading this has given me a small understanding of why I appreciate some stuff and am not so keen on other.

  8. 4 out of 5

    Dan

    It's about comics and has lots of lovely Dave Gibbons artwork. How can it fail?

  9. 5 out of 5

    Jefferson

    Great advice for comics creators, but also a fascinating read for anyone interested in the creative process of a master storyteller.

  10. 5 out of 5

    Theediscerning

    A little too design-based for my tastes, but this highly pictorial guide to Dave Gibbons' thoughts on his craft ranges successfully through everything - from lettering and logos to thinking of spine art, page composition and digital colouring. You name it, he's done it - it's just a shame the writing sections are so brief. Also, the samples in the captioned art (and the captions and art themselves) are a little scattershot, so you might not get a complete picture when you want.

  11. 4 out of 5

    Sarah Yoon

    I don't know how practical this book is to people who actually write comics--maybe it's just a fun coffee table book to them, I don't know--but I've enjoyed seeing into each layer of the process.

  12. 4 out of 5

    Bill Williams

    How Comics Work is the new instructional tome by Watchmen co-creator Dave Gibbons. It is among the best of the how-to books, earning space on the shelf next to UNDERSTANDING COMICS and the DC COMICS GUIDES to creating great comics. There are loads of sketches from his work on GREEN LANTERN, WATCHMEN, MARTHA WASHINGTON, THE ORIGINALS and more. The design tends to dedicate the double-page spreads to one topic or aspect of the process. Script writing, Logo design, lettering, coloring, character desi How Comics Work is the new instructional tome by Watchmen co-creator Dave Gibbons. It is among the best of the how-to books, earning space on the shelf next to UNDERSTANDING COMICS and the DC COMICS GUIDES to creating great comics. There are loads of sketches from his work on GREEN LANTERN, WATCHMEN, MARTHA WASHINGTON, THE ORIGINALS and more. The design tends to dedicate the double-page spreads to one topic or aspect of the process. Script writing, Logo design, lettering, coloring, character design and visual storytelling are all covered. Dave Gibbons also shows respect to the trail-blazers of the medium as he cites his influences. Highly recommended.

  13. 4 out of 5

    Dimitrios Mistriotis

    With comics being my favorite medium I am always after books/material that lets you look under the hood. With that when finding Dave Gibon's book I knowing his work knew I would like it and enjoy reading it. Will deffer from giving a rank as this should be done from professionals or active enthusiasts of the medium.

  14. 4 out of 5

    Dennis Lynch

    A comprehensive guide to the creation of comic books, both writing and the artwork, from one of the best creators in the medium.

  15. 5 out of 5

    Jacob

    Public library copy. One of the best books ever about the art of making comics with tips as to how to make them by one of the best artist and storytellers in the industry.

  16. 4 out of 5

    Dan Maltbie

    Outside of Scott McCloud's books, Dave Gibbons and Tim Pilcher have created a textbook for comics creation.

  17. 4 out of 5

    Wayne McCoy

    'How Comics Work' by Dave Gibbons and Tim Pilcher is a practical look at all the aspects it takes to create a comic book. Chapter headings include scriptwriting, sequential storytelling, lettering, and design. Within these are subjects like page markup, character and costume design, and pacing and movement. Dave Gibbon's years of experience in the industry shines through with lots of examples from his own work on titles like The Watchmen. Each chapter includes an article about an influence on Dav 'How Comics Work' by Dave Gibbons and Tim Pilcher is a practical look at all the aspects it takes to create a comic book. Chapter headings include scriptwriting, sequential storytelling, lettering, and design. Within these are subjects like page markup, character and costume design, and pacing and movement. Dave Gibbon's years of experience in the industry shines through with lots of examples from his own work on titles like The Watchmen. Each chapter includes an article about an influence on Dave in that area, so there is Wally Wood for art and Frank Miller for storytelling. I've read a few books on comics art, but not one that lays out everything from the script to the front cover. The writing is good and the included illustrations really show what's involved. I really enjoyed reading this one. I received a review copy of this ebook from Quarto Publishing Group - Wellfleet Press, and NetGalley in exchange for an honest review. Thank you for allowing me to review this ebook.

  18. 5 out of 5

    Dave Terruso

    A must-read for any comic creator at any level of experience. This was a great read. It's very informative, it doles out information in little bite-size chunks, and it's an absolutely gorgeous book. The artwork in it is fantastic. Dave Gibbons is an absolute master of the form, and every single thing he has to say about how a comic is created is worth reading. I'm a writer, and I was particularly interested in the stuff about illustrating and design since that's the side I'm not really involved i A must-read for any comic creator at any level of experience. This was a great read. It's very informative, it doles out information in little bite-size chunks, and it's an absolutely gorgeous book. The artwork in it is fantastic. Dave Gibbons is an absolute master of the form, and every single thing he has to say about how a comic is created is worth reading. I'm a writer, and I was particularly interested in the stuff about illustrating and design since that's the side I'm not really involved in. Gibbons really gives you a succinct behind-the-scenes look at how every step of the comic-creation process is tackled.

  19. 5 out of 5

    Kaleb

  20. 4 out of 5

    Albert

  21. 4 out of 5

    Sticks Phillips

  22. 5 out of 5

    Sonsoles

  23. 4 out of 5

    Richard Hughes

  24. 4 out of 5

    Lara Cowell

  25. 5 out of 5

    Aziza Klingensmith

  26. 5 out of 5

    Thesexyman19

  27. 5 out of 5

    Jamie

  28. 5 out of 5

    Víctor Barbero

  29. 5 out of 5

    Ashok Banker

  30. 5 out of 5

    Adam Davis

Add a review

Your email address will not be published. Required fields are marked *

Loading...
We use cookies to give you the best online experience. By using our website you agree to our use of cookies in accordance with our cookie policy.